The Dream weapon affects abilities. On harder difficulties, it's a choice between the usual Staff or the Shield (if I want early access to defensive abilities). Sword is attack power (as a beginner probably preferred) Staff is magic (you probably are not going to form top notch strategies on how to use the very limited system) Shield is defense (game is not that hard when on normal) AutomaticBullfrog573 • 6 days ago. Items used on the field have greater effect. The level cap in. In the intro, you can fight using the staff, sword, or shield. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). Next, three pedestals will emerge from the floor. I'll give you reasons for each: SWORD: A lot more damage earlier in the game. KH2: Always Shield for me. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. This is the KH2 board. but is a fine choice if just playing for fun. Don't listen to. I myself would pick the sword, because I prefer strength over magic and defense, but pick the one that fits your play style (playing offensively, defensively, or using magic a lot). Business, Economics, and Finance. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The item slots are more a consideration for the solo Coliseum matches than anything. , Mom. Also, emphasis on Combo- Attacks. Just like the first question youll have 3 options for the second question. The first is a struggle weapon, which gives +1 to a stat. Shield The wand gives you extra magic which gives you the most possible magic slots. for sora, use all crystal crowns and ultima weapon. Sword is probably the worst choice in a 100% run as it has no end game advantage over the other 2 choices. A few beginning choices tips-. Staff as the weapon of choice; Sword as the weapon to throw away (see below for further info). To note, in KH2 the initial choice for the struggle bats gives you a stat boost while the choice in the Station of Awakening changes what abilities you learn later on. Or if you choose the sword, the priority is set more for learning attack skills. ". This body shield is made with a high grade vinyl material. [deleted] • 5 yr. The discarded item decreases that particular stat. Staff: The power of the mystic. Overall, go with the Shield. Mysterious Abyss. Well, you should probably pick the Staff/Rod then. More of a glass cannon since my defense is 2 lower than usual but it helps me learn. Which one is good, dusk dawn or midday? I’m doing a story, speed run for the game and I already chose shield and gave up sword? But I’m stuck on which one I should choose for level progression. This is shown in the table below. Also, the weapon you choose determines what order you learn skills. SHIELD: A lot of defensive abilites first. Nothing's wrong with this. Or if you choose the sword, the priority is set more for learning attack skills. Log in to add games to your lists. Beginning Kingdom hearts 1. 3. Other difficulties I take staff and drop sword. The weapon choices only effect your stats thoughout the game, lets see, you chose shield so that means you'll have more defense then offense. The sword represents a. The Abilities screen for Sora in Kingdom Hearts II. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. Strength, defense, and AP can be augmented; MP and slots cannot, but MP 12+ is plenty to wipeout every (routine. Any choice is good enough against Sephiroth and the other optional bosses. Hercs Shield is obtained after conquering the Hercules Cup. The game opens with a daydream about light and darkness, then shifts to a plane of nothing but round floors featuring Disney characters. Awakening. Playing my 2nd Lv1 run now and went the same. The choices in the beginning of KH1 Kingdom Hearts HD I. For level 1, +Staff - Shield. Plays 6243. -Rod. KH2: Always Shield for me. )Now that Kingdom Hearts: Final Mix is on PC, players wanting to start on the highest difficulty can use these tips to get through it. Goofy turbo, 2, dashes through enemies, . For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "sword shield staff". Kingdom Hearts Weapons by tomyucho on DeviantArt from images-wixmp-ed30a86b8c4ca887773594c2. Starting Stats. Max HP: 90. Oh right, I forgot about the mushrooms, good call. I, personally, like sword – shield. As an added bonus, this short guide can be also be used for the PlayStation 3. Kingdom Hearts. The game is IMPOSSIBLE with the shield. 5 + 2. I don't choose it to have or to sacrifice. Dawn/Morning = faster leveling from level 1 - 40 (compared to the other two choices) and slower leveling from level. So the sword would be the best choice by. ago. But abilities are the big deal and, agreed, shield is probably the best choice in that regard. Synthesize after collecting 58 Synthesize materials & required rare items. The Dive to the Heart is composed of several enormous, illuminated stained-glass pillars known as "Stations", rising from unseen depths. A Sword, a Shield, and a Staff sit on the pedestals. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. But I prefer to think of it as: Rod = Crowd Clearer with the best end-game. If you. Probably the club for attack is the best for level 1. The questions effect the speed that you leveling up. Type Multiple Choice. The staff gives you more MP, the shield gives you more item slots, and the sword gives you more STR to start with. For Kingdom Hearts HD I. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. by themselves. Wheel of Fate. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. Overall go with the Shield. Shield you get all the nice defense abilities and a good spread of attack abilities but the nicer magic abilities all come very later. Also say you picked Staff and gave up Shield, you are also getting a slight HP and DEF loss. There is no way to get more MP otherwise. Difference isn't super big at max but ultimately the choices is between 2 extra MP or 1 extra item slot. Change to keep the Shield, drop the Rod. 5 OT that some starting choices are far superior than others (Add/Drop Shield, Sword, Staff) I just started a playthrough of Kingdom Hearts 1. If you're going 100%, then pick the rod, you get 2 extra MP that can't be obtained otherwise**. 59, defender, combinaion boost ; Organisms belong to one of six kingdoms of life. which should I choose. Log in to add games to your lists. I think I'm really "going magic" as I'm trying to implement more magic spells in my combos, that's what I meant. Generally really only good in speedruns, but not for the overall game. Take Sword, forsake Staff – High strength, low AP. . Menu. The question Tidus, Selphie and Wakka ask you affect your leveling speed. Staff gives lots of MP boosts and the scan technique early on. For Kingdom Hearts on the PlayStation 2, a GameFAQs message board topic titled "shield/drop sword/night". Weapons possess their own base attributes, and add them to. How the choice affects the game. i have no idea what i should be ive tried +sword -shield and +shield -sword and plus any tips to get trough the colessium. PSN: ChaosInuYasha (make sure you give me fair warning as to where you met me and why you wanna add)Story [] Kingdom Hearts 358/2 Days []. It is by no meansItem slots are nice, but having two extra Curagas at anytime is a lot better. So its either pick staff or shield and drop sword. The Ups let you breeze through the game until around Hollow Bastion. There are two choices in KH2 but no sacrifices. Home; Boards; News; Q&A; Community;. What is the best weapon to choose in the beginning of Kingdom Hearts?What happens if you sacrifice the shield, staff, or the sword?Let's talk about it. If you are a physical fighter, take the Shield give up the Sword. A lot of weapons I can't use because of what I chose in the beginning and then I change Goofy and. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. About the choices (Sword/Shield/Staff) that speedruns choose, the answer is kinda variable depending on the run. Yen Sids Tower after recieving Valor Form. Kingdom Hearts. Roxas is both fast and strong. KH1: I usually take Shield drop Sword on Proud. Kh3 paintcolourchartHearts kingdom weapon choices sword guide final mix awakening ability shield staff abilities oc kh1 imgur weapons kh choose remix Kh3 obligatory platinum screenshot commentsKingdom hearts 3 level up chart. A “kingdom” in biology is a classification of living things. Starting at. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. Kingdom Hearts 3The Dive to the Heart is a unique realm that frequently is featured in the Kingdom Hearts series. What are the best choices to go for in the PS4 version of Kingdom Hearts 1?? PlayStation 4 PlayStation 4. As obvious/predictable as it sounds, the Idea is that it gives you more varied Melee Options the fastest. Also, use the guard ability as much as possible. Questions. The defense abilities early on make a huge difference at the coast of weaker endgame magic. Posted by u/semajniN - 11 votes and 25 commentsChoosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Once again, the game isn’t too keen to tell you what you are actually choosing between, offering up a Sword, Shield, and Staff to represent the. Best picks in my opinion are +Staff/-Sword, and +Shield/-Sword. Enables the "Knocksmash" Limit Command. Average KH player me learned about how absolutely necessary Second Chance and Once More are, so I always chose shield and dropped staff. 10,708 posts. Board Topics. Quote. Picking your Struggle weapon (staff, sword, etc. RELATED: Kingdom Hearts Fan Points Out Interesting Detail on First Game's. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra MP. The decision. For a standard play-through I would drop shield for the higher attack because it becomes quite easy to dodge/block after getting into the game-play and cure spell is pretty broken. Otherwise you can get hit while healing. Would sword be a better choice, or does it really not matter on proud? FC: 3394-4606-3215. Depends on the playthrough. Picking staff and dropping sword is good because it gives you max MP without losing defence because increased damage from enemies. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. the best ive found is choosing the shield and giving up the sword. ) is a call-back to choosing between Dream Sword, Dream Rod, and Dream Shield in the Awakening sequence in the original Kingdom Hearts; unlike Kingdom Hearts, however, the Struggle Bat only gives a bonus to a particular stat and will not dictate the order Sora will learn his abilities in. Most people say to go with either Strength or Defence. The level cap in. I choose the rod because magic pwns everything in KH1, and in KH2, I also choose the rod because magic STILL pwns everything. Below, watch us play Kingdom Hearts on PS4 — although we skipped over the sword, shield and staff portion, for everyone’s sake. So with Pick Staff sacrifice Sword, you get a slight physical damage nerf in the beginning of the game, but will eventually close that gap with. Sword: Best for fighting end game bosses I’d say it’s better at the start than the end since you get the strength boost at the beginning when there’s not a lot of accessories to buff this. The defense abilities early on make a huge difference at the coast of weaker endgame magic. Each has a different advantage for the player throughout the rest of the. Sword, shield, 6, 1, 2 . Gluribus • Additional comment actions. The choices will have an effect on leveling speed and the order of abilities learned. Actually, the choice in KH2 only affects the order in which you get your abilities. Magic and item slots are the only thing you can't upgrade via items, and at 100 you will have more magic than picking the sword or shield. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. This article is a list of all weapons used in the Kingdom Hearts series which are not Keyblades, the weapons wielded by Organization XIII, nor the Staves and Shields wielded by Donald and Goofy. If they're hit again before healing, they'll die. The questions effect the speed that you leveling up. If you play on Proud, getting rid of Shield may make the game fairly difficult starting out. Sword = Offensive abilities earlier. Thunder Boost Rumbling Rose. 5 and now that I'm almost. ) it all comes tumbling down, tumbling down. ShiningBlader 10 years ago #1. . Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. - Max AP - Lucky Strike at LV15 (rather than 39 or 69) - Jackpot at LV24 (rather than 54 or 63) - Max Item slots If you do any synthesis, whether you enjoy or abhor item "farming", that combo gives you a huge leg up. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. if you were to choose the Sword versus the Shield during the beginning of the game, then you won't get Second Chance and Once More until (very) much later on into the game, where if you choose the Shield, you would get these abilities sooner rather than. For Kingdom Hearts HD 1. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. Yeah, the only thing that is different is what you start with when you choose one of those, but you can eventually. Edited August 17, 2017 by The Transcendent KeySo I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. Shield: Gives you a little more defense at the start of the game, and you get defensive/endurance skills faster earlier as you level . Equip more to boost effect. Organisms belong to one of six kingdoms of life. Cheats. Weapons possess their own base attributes, and add them to the attributes of the wielder. and Proud Mode. If you choose the. For the most part, yes it affects max stats, but only as much as it affects starting stats. Such as, if one option has 3 more strength than another at level 1, it'll have 3 more strength at level 100; both will get the same number of strength boosts, at the same levels. The staff is meh. Business, Economics, and Finance. The first object increases some of. Clear Pooh's Swing with at least 40 yards. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "can't decide between +staff/-shield or +staff/-sword" - Page 2. I can just give you all the info and you can just decide. On critical mode, you can't just button mash to get through fights, so you should learn to use magic, summons, drives, and everything else efficiently. We would like to show you a description here but the site won’t allow us. Also allows for Form Change to "Ultimate Form". And in KHI, MP not. -Shield. Heavier damage restores more MP. I'd say Sword is harder than Rod. For the sake of the guide, I will be using shield – sword for a number of reasons. Sometimes zero effort is 100% effortUltima Weapon. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. January 29 2019 Travis Scoundrel Guides 0. Xion is the Rank XIV member of the original Organization XIII as well as a member of the real Organization. In Kingdom Hearts, these are generally divided between rods, which give Donald MP bonuses and enhance his magical strength, and hammers, which enhance his physical strength at the cost of his maximum MP. Yeah, the issue seemed to depend on each game. Before the decision of which object between the sword, shield, or staff will best serve a Kingdom Hearts: Final Mix playthrough, it’s important to establish the significance of the choice. 5 + II. As for the sword/shield/wand. Shield is "tank" path, and gets highest base defense and most in-combat item slots, and learns defensive abilities earliest. Which ever one you choose first will be optimal yo the stat you want most. KH1: I usually take Shield drop Sword on Proud. So I decided to share my point of view with you guys. This page was last edited on 28 June 2023, at 10:55. A staff of wonder and ruin. Sword = strength/attack. Reset camera behind character (or center it on locked-on target) - RS (press) Hold to open shortcuts - LB. Author videogamefreak. ColdCalculist That's the power of the keyblade! •. Critical already gives you extra. You can't go wrong with the Shield. Level-up ability order is a. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. 2) Pick the Staff and drop the Sword. Kingdom Hearts II. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. In playing the Kingdom Hearts games do you choose the sword, staff, or shield first? I've been replaying Kingdom Hearts in KH 1. The wand gives you extra magic which gives you the most possible magic slots. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Mysterious Abyss is obtained by completing Ursula’s Revenge in Atlantica. Clear Pooh's Hunny Hunt with at least 100 points. You'll get 1 extra item slot Long term. Invincible courage. Staff is mage, and gets the highest base MP (and therefore highest magic/summon damage), and learns MP abilities earliest. Young clueless me would always pick sword and drop staff. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. FFX - In menus, the D-Pad and Left Stick would be somewhat unresponsive. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. What is your preferred Weapon choice (Sword, Staff, Shield) in Kingdom Hearts 1? Sword (take) -> Staff (discard) 20 Sword (take) -> Shield (discard). For your first lvl 1 I would recommend you level drives and summons, and yes you can equip abilities from certain bosses and mini bosses. . Raises percentage of obtaining rare items from slain enemies. ago. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. Shield = defense. Inner strength. 5 Remix PlayStation 4 . This updated version contained a surprising number of changes involving different aspects of content. Most people recommend Staff and lose Sword, new people will chose Sword and lose staff. So Kingdom Hearts 2 Final Mix is the only Kingdom Hearts game I have beaten on level 1 in critical mode. Choose Dawn since you'll be cruising through the game without needing to level past 50 anyway. Staff is, however, the best and only choice if you want to attain the maximum MP. Besides attacking, Shields can be used to block attacks. So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. For Kingdom Hearts HD 1. Weapon Stats Auto Ability Unlock Kingdom Key Str. The shields of both versions of the arms quarter the arms of the kingdoms of England and Scotland, which united to form the Kingdom of Great Britain in 1707, and the Kingdom. The choice that decides when you learn techniques is when you're choosing between the sword, shield, and wand in the Dive to the Heart area. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. For Kingdom Hearts HD 1. Each option gains the same abilities and accessory slots, just at different. Haha, I think almost everyone got the sword as a kid. I usually drop the Sword; the Defense drop makes it much easier for late-game enemies to kill you, and being stuck at 1 AP at the start of the game can seriously limit your options. If you choose Staff, you get magical abilities such as Fire Boost, Blizzard Boost, and such earlier. Both the Kingdom Hearts Keychain Dream Sword & Dream Rod & Dream Shield set and Kingdom Key & Mage’s Staff & Knight’s Shield set are available for pre-order on the Square Enix North American. you also get gaurd and lvl 9 and scan at lvl 12. Going for the plat, what’s the best choices for this run I. The staff is meh. N/A Second Chance 2 The choices will have an effect on leveling speed and the order of abilities learned. A sword of terrible destruction. Cyberman65 ( lv1 wr speed runner now in both kingdom hearts as of today. Kingdom Hearts. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. In short sword has no long term benefits unlike the other two. Kingdom Hearts Role-playing video game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. The subreddit for Kingdom Hearts news, discussion, and more. 5 Remix for the PlayStation 4, we have decided to offer you a short guide which explains the benefits and consequences of the initial choices that you will make during Kingdom Hearts Final Mix HD. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Use situation command - Y. Leaf Bracer makes you invincible when you use Cure, which is huge. 5 ReMIX. Kingdom Hearts Role-playing video game Gaming. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants him the highest number of item slots by the end. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. Your choice here determines Sora’s ability schedule as he levels up. Sora’s Abilities are mainly physical and offensive, allowing him to deal more damage to enemies in a single combo. Upon revisiting the series on PS4 I’ve finished my casual runs on standard difficulty for all the main games (still need to finish CoM) and I figured I’d finally give Proud Mode a shot and start at the beginning with KH1. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. KH1: I usually take Shield drop Sword on Proud. Sora: Default. Beginner, doesn't matter. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. A “kingdom” in biology is a classification of living things. ZeroSora. 1. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. MAGIC ROD: A lot of magic. The former is risky for obvious reasons and the. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. Megumi_sama12 years ago#9. 5+2. you can probably guess what sort of stance Sora will take from choosing each one but they are also represented by a. The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. The shield. wixmp. 20 votes, 11 comments. Generally, the Sheild results in the safest playthrough, given the defensive abilities you’ll acquire early in the game. In kh1 the magic works with exponential stacking, I want to say the highest possible magic stat is about 18, without the staff that's a measly 17. The defense abilities early on make a huge difference at the coast of weaker endgame magic. If you've played Kingdom Hearts 2 many times like I have, I would definitely try doing this challenge. Great. This is also a permanent choice. By. For Kingdom Hearts HD I. So the sword would be the best. KH2 - In the field, L2 acted like X. Difficult modes also effect how you unlock the endings. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Sign in with the following networks. 3. On Critical, I can see no reason to not. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3. The first set of choices determines Sora's strengths in combat. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. Prior to starting this run, you must make three choices: difficulty mode, level. It depends on your play style but I’d suggest choosing the shield and giving up the. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. Home Strategy Guides Kingdom Hearts: Sword, Shield, or Staff (Which Is Best?) By Daniel Viegas Published Mar 30, 2021 Before players can start their Kingdom Hearts journey, they must make two. Shields are the weapon of choice for Goofy and Vexen. Your choice here determines Sora’s ability schedule as he levels up. Kingdom hearts 2 choices. By IGN Staff. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). I usually sacrifice it. Dream Shield. The second is a dream weapon, which influences when you learn abilities. Sword/shield/staff affect your beginning stats & the order in which you learn certain abilities. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. Lets say you can pick the sword and the shield but give up the staff. The second question is obviously the classic Sword, Shield or Staff choice. Goofy's Shields tend to come in various sizes. *Shield. Most people say to go with either Strength or Defence. Neoseeker Forums » PS2 Games » Kingdom Hearts II » sword/staff/shield. Just because choosing staff is statistically optimal and results in the most powerful Sora in the end doesn't mean the other choices are gimped, they're perfectly viable, even taking the sword is. Struggle Hammer, Defense +1. Make smart choices in the beginning!. As u/bobguy117 said, +Staff/-Sword will get you 1 more MP permanently. For example, 1st choice: Magic Rod 2nd choice: Shield. true. 1 2. I always choose the shield and drop the sword. Shield = Defensive abilities earlier. An Ability can now be equipped or unequipped simply by pressing while highlighting its entry in the Ability menu, and are. Extra MP is gotten through Bonus Levels. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. Kingdom Hearts Melody of Memory characters.